Ambrose "Rose" Arlidien
King of the Morrows, skilled with sword and spell
Homeland: The Morrows.
Occupation: Sorcerer (formerly), adventurer (formerly), King of the Morrows.
Weapon: Planesplitter Axe, Planestrider Boots, Throwing Shield, Electric Tricorn, Black Iron Armor.
Location: The Morrows.
Ambrose was born in the Morrows, the product of a union between two powerful wizards. Fearful of his great arcane power, the King of the Morrows placed a lock on him that prevented him from accessing his magic. He began a great journey to restore his arcane power. (More details)
Ambrose’s journey eventually took him to Rheilvalt in the Elemental Chaos, where he joined a party of adventurers and agreed to retrieve the Water Orb for Alraii. As they explored the Temple of the Marids, he became suspicious that the Efreet Empire had killed the marids interred there, and that they were being used as pawns for a grander scheme. When asked, Alraii explained he was a museum curator seeking the Water Orb for display. Ambrose handed over the Water Orb in exchange for money and a minor wish: to have access to a personal demiplane for storage.
Ambrose accompanied the adventurers to the City of Brass, where he spent the day shopping for magic items. While he was out, Rakarn and Louis Fisher agreed to retrieve the Earth Orb for Alraii, and roped the other adventurers into the mission. Ambrose begrudgingly accompanied them to the Shattered Mountain and then to Irdoc Morda. He attuned himself to the Earth Orb upon its capture. When the group was attacked by Bashamgurda and Alraii, Ambrose knocked out Alraii with a sleeping potion and used the Earth Orb to help destroy Bashamgurda. He then gave the Earth Orb to Alraii in exchange for a major wish: the return of his great arcane power. Ambrose returned to the mortal world with Louis, Durza, and Mraena, then split off from them to challenge the King of the Morrows.
King of the Morrows
Ambrose prevailed and became the rightful King of the Morrows. The realm was not prosperous or large compared to others, but under his direction, it vastly improved its educational infrastructure and built up its caste of magicians. He obtained a Planesplitter Axe and Planestrider Boots, allowing him to further manipulate dimensional travel.
Ten years later, Ambrose received a vision from Erathis, goddess of civilization, imploring him to travel to Antaria and save it from ruin. There, he met the Anti-Cult Cult and fought Furfur, who was trying to destroy Behjat/Askadalian. During the grueling battle in the Arcane University, in which he rematched Gamigin, Ambrose observed that Furfur’s demons would never surrender or retreat, for they did not fear death in the mortal plane.
Ambrose used a magic circle nearby to summon Alraii, and wished for Furfur’s demons to be made mortal. Alraii demanded a price, and suggested dominion over the Morrows would be fair. Ambrose was loathe to betray his people and his realm, though Tarrik Ashmantle pressured him, saying there was no other way, and promising to help reclaim his kingdom from Alraii. Reasoning that Erathis would not have called him here if she knew it would permanently ruin his kingdom, Ambrose prepared to make the deal…
…until Philip the Dull intervened, preventing Ambrose from sacrificing his realm by instead offering his sorcerous power to Alraii in exchange for the wish. Alraii agreed, and the demons, now fearing death, surrendered. As the party wondered what to do with Furfur, Ambrose offered to take her under his supervision, using her as a weapon in defense of the Morrows and pointing her at the right targets. Chilgun Swampblood offered him transport with the Lightning Skiff, and Rakarn volunteered to help escort Furfur. Ambrose offered Philip a place in the Morrows, and his personal guidance on living without magic, but Philip refused, choosing to return to Ekyrge and try to find his sister. Ambrose promised Philip that the Morrows would always be indebted to him. He then opened a portal to Tila Island for the Anti-Cult Cult, who stepped through to face the Brotherhood of Blood.
Ambrose, Rakarn, and Chilgun transported Furfur to the Morrows, where Ambrose immediately began work on arcane seals and wards that would bind Furfur to her job and prevent her from endangering the realm.